<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-856017445074412070</id><updated>2011-12-21T23:24:36.578+01:00</updated><category term='resume'/><category term='photo'/><category term='3d works'/><category term='video games'/><category term='visual effects'/><title type='text'>light.direction</title><subtitle type='html'>fabien.christin.portfolio</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://lightdirection.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>31</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-4648932806812186138</id><published>2011-03-18T23:30:00.001+01:00</published><updated>2011-04-12T00:59:14.146+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><title type='text'>Killzone 3</title><summary type='text'>I've been working for the past year on this great game, as a lighting artist. This was an awesome experience, everybody is really talented here at Guerrilla and graphically I think we achieved something amazing.

</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=4648932806812186138&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/4648932806812186138'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/4648932806812186138'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2011/03/killzone-3.html' title='Killzone 3'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/r3OxsC5pW0M/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-5164280951687835740</id><published>2011-02-07T01:25:00.005+01:00</published><updated>2011-02-07T23:37:30.986+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'></title><summary type='text'>Music: Abakus - How does it feel to be realI was testing different workflows to get a decent depth of field with realistic chromatic abberation. The idea was to figure out what was the best between double/normal sized renders, aliased/anti-aliased zdepth and beauty passes, frischluft/zblur/variblur, etc...I recommand this free macro for Fusion: DepthDefocusThe test was made with only 1 pass for </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=5164280951687835740&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/5164280951687835740'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/5164280951687835740'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2011/02/depth-of-field-with-chromatic.html' title=''/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-2033316221320442338</id><published>2011-02-03T23:49:00.004+01:00</published><updated>2011-02-04T00:14:23.281+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>Miscellaneous works</title><summary type='text'>I was really busy at the end of last year, working on Killzone 3. But I really never stopped working in my spare time.I worked with  Kuru on the graphic identity of Kenagard, the company of a friend. We also helped them with their website.I also started modeling a high-poly AK-47. Not that I really like weapons, but I have in mind to use it for a CG image.For the moment I'm working on a short </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=2033316221320442338&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/2033316221320442338'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/2033316221320442338'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2011/02/miscellaneous-works.html' title='Miscellaneous works'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_2qv_rJq7-rg/TUs0j8lHQxI/AAAAAAAAAPk/ck5ZyC4-_Zw/s72-c/frantz_card_s.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-413999991224385170</id><published>2010-06-09T12:43:00.006+02:00</published><updated>2010-10-20T23:34:47.768+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>Coffee Cup</title><summary type='text'>I was following a thread about rendering a coffee cup, on CGTalk. It's a simple render, just working on shaders without any textures. Here are my test renders (working time: around 1 hour and a half).</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=413999991224385170&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/413999991224385170'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/413999991224385170'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2010/06/coffe-cup.html' title='Coffee Cup'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_2qv_rJq7-rg/TA9wvBa_PZI/AAAAAAAAAPE/MPR9E6Ordx8/s72-c/coffeecup_web.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-9067251362098370921</id><published>2010-04-09T22:30:00.010+02:00</published><updated>2010-07-11T12:21:36.152+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='photo'/><title type='text'>New pictures</title><summary type='text'>I'm now lighting artist at Guerrilla Games, and I'm surrounded by really good photographers, which gives me even more the will to take pictures.Pillow fight day, on Dam Square (K10D + Sigma 70-300 Apo DG):And Lyon, playing with the depth of field of my SMC Takumar 55mm f1.8:</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=9067251362098370921&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/9067251362098370921'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/9067251362098370921'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2010/04/new-pictures.html' title='New pictures'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_2qv_rJq7-rg/S7-WQpVdN9I/AAAAAAAAAO0/H2CKYWShJBw/s72-c/IMGP3197.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-1506058107095658049</id><published>2010-01-27T23:42:00.007+01:00</published><updated>2010-03-20T11:20:24.199+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='visual effects'/><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>Working on a new project.</title><summary type='text'>I'm working on several projects during my spare time. One of them should be released during next month (at least I hope so!). Here is a picture from this upcoming short movie.Rendering with mental ray, with the help of deex shaders.Compositing in Nuke, a fast color correction in Lightroom (I just love its tools).Update: This small project is postponed because of changes in my career :)</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=1506058107095658049&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/1506058107095658049'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/1506058107095658049'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2010/01/working-on-new-project.html' title='Working on a new project.'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_2qv_rJq7-rg/S2DGtnl9VYI/AAAAAAAAAL4/kQt6Hzdbuaw/s72-c/wad_soon02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-3949664942914473327</id><published>2009-10-22T21:25:00.003+02:00</published><updated>2010-07-11T12:21:49.787+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><title type='text'>Rabbids Go Home</title><summary type='text'>The game will be released soon, here is a funny commercial.I was senior artist on this game, working especially on environnments.Go buy it on November 5th!</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=3949664942914473327&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/3949664942914473327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/3949664942914473327'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2009/10/rabbids-go-home.html' title='Rabbids Go Home'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-5433640401563976193</id><published>2009-06-03T13:29:00.009+02:00</published><updated>2009-10-02T10:00:23.983+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>Terminator Salvation - Spider</title><summary type='text'>During my spare time at Grin, I used some old assets (they are not used in the final version of the game anymore) to make a picture rendered in Maya with Mental Ray.The sewer environment is from Simon Besombes, the robot is from Mattias Magito. The water has been added in Maya.If you are working for the Halcyon Company, and consider that I shouldn't use this picture in my portfolio, please </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=5433640401563976193&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/5433640401563976193'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/5433640401563976193'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2009/06/terminator-salvation-spider.html' title='Terminator Salvation - Spider'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_2qv_rJq7-rg/SiZkM0_3Y3I/AAAAAAAAALg/iMbFxMNerjY/s72-c/tspider.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-2455861006067082671</id><published>2009-05-03T10:04:00.005+02:00</published><updated>2009-05-04T19:57:21.448+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>Kumacy - One Piece</title><summary type='text'>I really like character designs from Eiichiro Oda, specially Kumacy, a big-zombie-teddy-bear with short arms who looks so ridiculous. I wanted to make a 3d version of it, using Mudbox, Maya and Photoshop.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=2455861006067082671&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/2455861006067082671'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/2455861006067082671'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2009/05/kumacy-one-piece.html' title='Kumacy - One Piece'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_2qv_rJq7-rg/Sf8sZhnhMUI/AAAAAAAAALY/_tRGCfdt538/s72-c/Kumacy.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-7598443292489564096</id><published>2009-01-07T01:19:00.003+01:00</published><updated>2009-01-07T02:23:47.236+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><title type='text'>Terminator Salvation - Video Game</title><summary type='text'>A short trailer of Terminator Salvation. I was visual effects artist, and I also did few lightings.       </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=7598443292489564096&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/7598443292489564096'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/7598443292489564096'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2009/01/terminator-salvation-video-game.html' title='Terminator Salvation - Video Game'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-8591942199170925663</id><published>2008-11-26T22:37:00.007+01:00</published><updated>2008-12-07T23:13:10.591+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>Hotel Deluxe</title><summary type='text'>                     A small environment optimized for video game. Done in 35-40 hours using maya, photoshop, and fusion.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=8591942199170925663&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/8591942199170925663'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/8591942199170925663'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/11/hotel-deluxe.html' title='Hotel Deluxe'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_2qv_rJq7-rg/SS3GPX8vGsI/AAAAAAAAAKk/-H8hge-IbIE/s72-c/Hotel_Deluxe_By_Day.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-246838420519316020</id><published>2008-09-16T18:30:00.005+02:00</published><updated>2008-09-16T18:41:15.082+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><title type='text'>Bionic Commando</title><summary type='text'>I work on Bionic Commando as a visual effect artist, so here is a trailer!             </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=246838420519316020&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/246838420519316020'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/246838420519316020'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/09/bionic-commando.html' title='Bionic Commando'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-9009613741951804194</id><published>2008-07-23T21:05:00.004+02:00</published><updated>2008-12-12T05:56:46.644+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>3 Design Products</title><summary type='text'>3 days, 3 design products for the Jerome Jacquet's portfolio.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=9009613741951804194&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/9009613741951804194'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/9009613741951804194'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/07/3-design-products.html' title='3 Design Products'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_2qv_rJq7-rg/SIeBhpsbAjI/AAAAAAAAAG4/XvfnNsntcHg/s72-c/08_diffuseur.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-5364725938752337110</id><published>2008-07-23T20:05:00.006+02:00</published><updated>2008-09-16T18:36:38.554+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><title type='text'>Still alone?</title><summary type='text'>Alone has been released 1 month ago. The game mostly had average or bad marks from the press, but we received a bunch of good comments about environments and lighting. However, lots of players loved the game, in spite of all its defaults.       </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=5364725938752337110&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/5364725938752337110'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/5364725938752337110'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/07/still-alone.html' title='Still alone?'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-1498070349448219703</id><published>2008-06-07T20:42:00.003+02:00</published><updated>2008-07-23T19:59:52.486+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><title type='text'>Grinner !</title><summary type='text'>For those who are interested in what I became during this long time (I know there are some... please... tell me you're interested ^^), I'm now working at Grin Stockholm as a Lighting and Special Effects artist!Everyone say "Bravo!" :)</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=1498070349448219703&amp;isPopup=true' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/1498070349448219703'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/1498070349448219703'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/06/grinner.html' title='Grinner !'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-4862490565532208451</id><published>2008-04-20T21:13:00.012+02:00</published><updated>2009-08-26T14:50:36.048+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='photo'/><title type='text'>Some new photos</title><summary type='text'>Since I'm in "kind of" vacation before going to work at Grin Stockholm, I found the time to work on several photographs I took this month.PS: Please install the Color Management Add-on for Firefox, to remove the crappy default ICC profile and see the pictures with the good colors.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=4862490565532208451&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/4862490565532208451'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/4862490565532208451'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/04/some-new-photos.html' title='Some new photos'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_2qv_rJq7-rg/SBuPJxOhfdI/AAAAAAAAAGQ/4hijzuytACc/s72-c/Room_Rachel_web.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-6425226358056896112</id><published>2008-03-21T22:40:00.001+01:00</published><updated>2008-12-12T05:56:49.660+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><title type='text'>Alone in the Dark - 2007/2008</title><summary type='text'>I'm now working since April 2007 at Eden Games Lyon, as a 3d/lighting/environment artist on different sequences of the game Alone in the Dark. My favorite part of my job is creating and lighting backgrounds, but I also works on generic objects like weapons, and real-time cinematics lighting.Since the game isn't released yet, I can't post another screenshots or trailers that the ones that have </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=6425226358056896112&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/6425226358056896112'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/6425226358056896112'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/01/alone-in-dark-2008.html' title='Alone in the Dark - 2007/2008'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_2qv_rJq7-rg/R4k89Xv5h5I/AAAAAAAAAC8/J1_maNu6-wg/s72-c/alone_2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-2109671641345305313</id><published>2008-03-20T08:05:00.002+01:00</published><updated>2010-09-25T10:56:45.585+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>Low Poly Environment</title><summary type='text'>A little building I began for the lessons I gave to ArtFX School, on video games environment modeling and texturing. The aim was to teach how to create normal maps,  and how to optimize memory in video game, creating small tiling textures, then adding dirt maps on different UV set, or using patches and decals.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=2109671641345305313&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/2109671641345305313'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/2109671641345305313'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/03/low-poly-background-wip.html' title='Low Poly Environment'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_2qv_rJq7-rg/R-yaG4BXzOI/AAAAAAAAAFU/_vV1sbPQG5s/s72-c/house_wireframe.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-5397702396536129218</id><published>2008-01-12T22:24:00.001+01:00</published><updated>2008-12-12T05:56:51.245+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>Pentax Spotmatic - 2006</title><summary type='text'>Full 3d image of my reflex camera. It tooks me 2 weeks and half, working during my spare time.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=5397702396536129218&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/5397702396536129218'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/5397702396536129218'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/01/pentax-spotmatic-2006.html' title='Pentax Spotmatic - 2006'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_2qv_rJq7-rg/R4kwpXv5h3I/AAAAAAAAACs/3XQDAUI2nd0/s72-c/pentax_HIGH.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-2345781233698989351</id><published>2008-01-12T21:41:00.016+01:00</published><updated>2008-12-12T05:56:51.477+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='visual effects'/><title type='text'>Turkey Tourism - 2006</title><summary type='text'>I worked on this commercial when I was at Forêt-Bleue, Paris.I modeled some objects that came out of water, like the hittite sun and the column. I also did compositing, removing wires and shooting crew using tracking and camera mapping technics.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=2345781233698989351&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/2345781233698989351'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/2345781233698989351'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/01/turkey-tourism-2006.html' title='Turkey Tourism - 2006'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_2qv_rJq7-rg/R4ki5nv5hxI/AAAAAAAAAB8/LdZWh0FQCyc/s72-c/turkey_tourism_wire.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-5883001315220179672</id><published>2008-01-12T21:30:00.001+01:00</published><updated>2008-03-09T21:48:09.399+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='visual effects'/><title type='text'>Thuraya - 2006</title><summary type='text'>Another TV Commercial from Forêt-Bleue, Paris. I worked on tracking and modeled 3d objects, like the antenna.




</summary><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=77b38afce159f43b&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=5883001315220179672&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/5883001315220179672'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/5883001315220179672'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/01/thuraya-2006.html' title='Thuraya - 2006'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-153148738254759200</id><published>2008-01-12T20:46:00.000+01:00</published><updated>2008-01-12T23:38:26.518+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='visual effects'/><title type='text'>L'Oreal Commercials - 2006</title><summary type='text'>3 L'Oreal commercials I worked on (3d shots/compositing), when I was at Forêt-Bleue, Paris.














</summary><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=369db5af1918d617&amp;type=video%2Fmp4' length='0'/><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=d8e1599075f1ef77&amp;type=video%2Fmp4' length='0'/><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=f5409784d3fd930&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=153148738254759200&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/153148738254759200'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/153148738254759200'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/01/loreal-commercials.html' title='L&apos;Oreal Commercials - 2006'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-8941291302784347506</id><published>2008-01-12T20:32:00.001+01:00</published><updated>2008-12-12T05:56:51.872+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>Element Background - 2007</title><summary type='text'>Full 3d Metro environment I did for the Element Project (Maya, compositing on Fusion, no Photoshop modifications).</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=8941291302784347506&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/8941291302784347506'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/8941291302784347506'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/01/element-background-2007.html' title='Element Background - 2007'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_2qv_rJq7-rg/R4kurXv5h0I/AAAAAAAAACU/aXJwPe7rRBI/s72-c/element_metro.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-1647529753579133419</id><published>2008-01-12T20:28:00.002+01:00</published><updated>2008-12-12T05:56:52.191+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>Element - Fire Character - 2007</title><summary type='text'>Another character's face I made, for the Element Project, with a little turn around video. Characters faces weren't made with lots of details because they only would be used for large shots; closes up were shot with real actors.




</summary><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=d0c6aa3bd848e41d&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=1647529753579133419&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/1647529753579133419'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/1647529753579133419'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/01/element-fire-character.html' title='Element - Fire Character - 2007'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_2qv_rJq7-rg/R4kN2Hv5huI/AAAAAAAAABk/TlRBCfnwuEI/s72-c/element_fire_head.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-1128037310374092967</id><published>2008-01-12T20:25:00.000+01:00</published><updated>2008-12-12T05:56:54.321+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>Element - Earth Character - 2007</title><summary type='text'>This is one of the characters of a short movie I started at school, with Rudy Pierrat, Denis Robinet and Mathieu Aubin.We modeled 3d faces of the actors for the large shots. The close-ups were to be shot with an HD cam.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=1128037310374092967&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/1128037310374092967'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/1128037310374092967'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/01/element-earth-character.html' title='Element - Earth Character - 2007'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_2qv_rJq7-rg/R4kvkXv5h1I/AAAAAAAAACc/cpD484sY2Ms/s72-c/element_earth.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-6300427408626130975</id><published>2008-01-12T15:35:00.016+01:00</published><updated>2011-03-18T22:47:10.478+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='visual effects'/><title type='text'>2006 - Spitfires</title><summary type='text'>Video is missing.

These are some shots of a little exercise I made with Florian Rihn. Shooting with HD cam in Navacelles, 3d planes, animation and particles in Maya, Matte Painting in Photoshop, tracking in Matchmover, compositing in Combustion, editing in Adobe Premiere.

</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=6300427408626130975&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/6300427408626130975'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/6300427408626130975'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/02/2006-spitfires.html' title='2006 - Spitfires'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_2qv_rJq7-rg/R9cGpXQxFkI/AAAAAAAAAFE/UO82fGNqJpM/s72-c/matte_nava.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-486846275408043683</id><published>2008-01-12T15:30:00.000+01:00</published><updated>2008-12-12T05:56:54.928+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>3d Stills - 2007</title><summary type='text'>Here are some 3d images I made for a design product, by Jérome Jacquet.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=486846275408043683&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/486846275408043683'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/486846275408043683'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/01/3d-stills-2007.html' title='3d Stills - 2007'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_2qv_rJq7-rg/R4jYJHv5hoI/AAAAAAAAAA4/hpVX2wsDfnU/s72-c/web_cubefleur.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-1148487460623097994</id><published>2008-01-12T15:28:00.000+01:00</published><updated>2008-01-12T16:02:13.056+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>Sensoriel - 2006</title><summary type='text'>




A 3d video (realized in a very short time ^^) for a design project, by Jérome Jacquet. Thank you Loïc for the help.</summary><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=1ef8f5225703edf4&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=1148487460623097994&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/1148487460623097994'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/1148487460623097994'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/01/restaurant-sensoriel-2006.html' title='Sensoriel - 2006'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-112665037382503858</id><published>2008-01-12T14:05:00.003+01:00</published><updated>2009-08-26T14:51:40.303+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='photo'/><title type='text'>Photography</title><summary type='text'>In my spare time, I love making photo with my Pentax Spotmatic or my Pentax K10d.PS: Please install the Color Management Add-on for Firefox, to remove the crappy default ICC profile and see the pictures with the good colors.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=112665037382503858&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/112665037382503858'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/112665037382503858'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/01/photography.html' title='Photography'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_2qv_rJq7-rg/R4oQpHv5iFI/AAAAAAAAAEc/V_zhxRZhbCQ/s72-c/IMGP0464x.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-7403023089123091156</id><published>2008-01-12T10:45:00.002+01:00</published><updated>2011-04-02T01:24:58.648+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d works'/><title type='text'>2004 - 2005 - Old 3d works</title><summary type='text'>The first 3d image I did, in 2004.







A WIP car that I won't be able to finish, since I lost the files in a HD crash. This is now rather a RIP than a WIP... But I really like cars, so there is a lot of chances that I work on another one soon.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=7403023089123091156&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/7403023089123091156'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/7403023089123091156'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/02/2004-2005-old-3d-works.html' title='2004 - 2005 - Old 3d works'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_2qv_rJq7-rg/R73xUQluu0I/AAAAAAAAAE0/T-AjbTATkt0/s72-c/Tokyo_2064.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-856017445074412070.post-6973718105086823741</id><published>2008-01-11T00:42:00.019+01:00</published><updated>2011-09-09T22:01:58.441+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='resume'/><title type='text'>Resume</title><summary type='text'>EXPERIENCE

April 2010 - today: Guerrilla Games, Amsterdam (Netherlands).
Killzone 3 - Lighting Artist.
January 2009 - March 2010: Ubisoft, Montpellier (France).
Unannounced project - Visual Effects / Environment Artist.Ghost Recon Future Soldier - Environment Artist.
Rabbids Go Home - Senior 3d Artist (Environments - Lighting - Props)
June 2008 - December 2008: Grin, Stockholm (Sweden).
Bionic </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=856017445074412070&amp;postID=6973718105086823741&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/6973718105086823741'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/856017445074412070/posts/default/6973718105086823741'/><link rel='alternate' type='text/html' href='http://lightdirection.blogspot.com/2008/01/resume_11.html' title='Resume'/><author><name>fabien christin</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
